Galcon Unity Visualization (third pass)

So i cleaned up some of the code and added some aura type objects behind the planets. This really is so I can have a more subtle color on the planet without losing the indication that the planet has been converted.

phase 3

Seems like some of the auras are doubling up on the blue side – something is causing them to change hue.

 

Next up I'm going to work on getting some UI controls: "play", "pause", "goto beginning", "goto end"

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