Galcon Unity Visualization (fourth pass)

So everything is coming along nicely I got the basic play UI controls implemented "play/pause", "go to end" and "go to start" which basically will reset the simulation back to frame 0 and the last frame respectively.

 phase 4

So what's left to do?

Well it's missing the total ship count graph but this is low priority.

It really needs some kind of UI for loading a custom game sequence.

I need to also add system to center the map and camera so that any maps that are larger and smaller get the correct camera focus.

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