{"id":285,"date":"2010-10-07T19:54:24","date_gmt":"2010-10-08T02:54:24","guid":{"rendered":"http:\/\/www.rodgreen.com\/?p=285"},"modified":"2010-10-07T19:54:24","modified_gmt":"2010-10-08T02:54:24","slug":"galcon-unity-visualization-first-pass","status":"publish","type":"post","link":"https:\/\/www.rodgreen.com\/?p=285","title":{"rendered":"Galcon Unity Visualization (first pass)"},"content":{"rendered":"<p>So in the time while I waited for GoDaddy to update my wordpress I&#39;ve managed to get a pretty basic implementation of the visualizer in Unity 3.0.<\/p>\n<p style=\"text-align: center; \"><a href=\"https:\/\/www.rodgreen.com\/wp-content\/uploads\/phase1Galcon.png\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" alt=\"\" height=\"270\" src=\"https:\/\/www.rodgreen.com\/wp-content\/uploads\/phase1Galcon.png\" width=\"480\" \/><\/a><\/p>\n<p>Right now it splits the game data string into rounds and creates a unique &#39;planet wars&#39; object per round (List&lt;PlanetWars&gt;) &#8211; cloning the planets for each round and updating the owner and number of ships as well as creating the unique fleets for each round.<\/p>\n<p>The &#39;CreateScene&#39; function takes that array and creates a collection of GameObjects for the planets and fleets as needed.<\/p>\n<p>It&#39;s creating and destroying the whole scene (planets, fleets etc) each round which isn&#39;t really a problem but pretty inefficient.<\/p>\n<p>I need to add text rendering to show the numbers on the planets and fleets to show ship counts.<\/p>\n<p>Unity 3.0 is pretty straight forward to get something like this up and running, however I am having a problem with Monodevelop on my PC. &nbsp;It doesn&#39;t seem to want to debug properly. I mean I can start the debug session and everything it&#39;s just if I modify any of the source code Unity looses all responsiveness and stops being able to progress. &nbsp;I think it has something to do with the recompile process because it only happens when I make a change to one of the scripts :&#39;(.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>So in the time while I waited for GoDaddy to update my wordpress I&#39;ve managed to get a pretty basic implementation of the visualizer in Unity 3.0. Right now it splits the game data string into rounds and creates a unique &#39;planet wars&#39; object per round (List&lt;PlanetWars&gt;) &#8211; cloning the planets for each round and [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2,4,6,8,10,11,12],"tags":[24,26,51,53,31,32,40],"class_list":["post-285","post","type-post","status-publish","format-standard","hentry","category-art","category-development","category-games","category-project","category-site","category-technical-art","category-technology","tag-ai","tag-artificial-intelligence","tag-development","tag-games","tag-google","tag-google-ai-challenge-sequence","tag-planet-wars"],"_links":{"self":[{"href":"https:\/\/www.rodgreen.com\/index.php?rest_route=\/wp\/v2\/posts\/285","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.rodgreen.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.rodgreen.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.rodgreen.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.rodgreen.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=285"}],"version-history":[{"count":0,"href":"https:\/\/www.rodgreen.com\/index.php?rest_route=\/wp\/v2\/posts\/285\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.rodgreen.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=285"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.rodgreen.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=285"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.rodgreen.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=285"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}