Category: Development
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Bounding box corrosion test in Unity
Using bounding box boolean to create a random 'subtraction' effect. Applied to a pretty standard octree scene management system. What's happening is basically the program…
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Galcon Unity Visualization web sample
So I worked out what was wrong with the Unity web player and fudged a work around to create a webplayer sample. You can check out…
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Next power of 2..
I came across this little snippet of code* to find the next power of 2 and found it quite helpful – from what I understand it's…
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Galcon Unity Visualization (fifth pass)
So I created a quick planet texture (loosely based on a moon type texture) and added some functionality to make the ships to move towards the…
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Galcon Unity Visualization (third pass)
So i cleaned up some of the code and added some aura type objects behind the planets. This really is so I can have a more…
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Galcon Unity Visualization (second pass)
Added GUI text components for the planets and the fleets. I tried with 3D text but the results are true 1:1 pixel ratio for the text…
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Galcon Unity Visualization (first pass)
So in the time while I waited for GoDaddy to update my wordpress I've managed to get a pretty basic implementation of the visualizer in Unity…
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Google AI Challenge (Galcon)
I'm having a go at the AI challenge over here it's being organized by the University of Waterloo Computer Science Club and sponsored by Google. The task…
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Renaming objects in Maya (advanced)
[Download Script] This is the third part to a three part tutorial on renaming objects in Maya. In the first installment we established a…
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Renaming objects in Maya (intermediate)
[Download Script] This is the second part to a three part tutorial on renaming objects in Maya. In the first installment we established a…